Team Building


IMPORTANT INFORMATION

Please note that these rules have not yet been finalised for Thrudball 2024. They will be trialled at Glowbowl in early April, and any final tweaks made shortly after that date. We will contact all attendees to confirm when the final rules and updated roster builder are available.

Roster Builder

A roster builder will be made available soon

We are in the process of developing a Roster Builder to make it as easy as possible for coaches to know for sure that their roster is legal. As soon as it is developed, it will be posted here on this page, as well as emailed to all playing coaches.

Building a team

Coaches will have different options available to them when it comes to building their team for the tournament depending on which race they choose to bring.

Firstly, the available races have been assigned to tiers, as per the table below. Coaches should select a race and note to which tier it belongs.

Secondly, teams are then able to develop their team by hiring players, inducements, stars and skills. They can use their Available TV to buy everything except skills. 


Their Spending Cash is then an additional amount of cash, which can be spent on skills or stat improvements, or used to buy additional players or inducements. A coach may not spend any more TV on skills than they have Spending Cash. E.g. a Tier 1 team can spend a maximum of 100TV on skills, which comes to 5 primary skills. The total TV of a team will therefore be their Available TV + their Spending Cash.

Adding skills

You can use your Spending Cash to improve your players by buying them skills and/or, if permitted by your tier, stat increases. 

The table above will tell you whether your chosen race is permitted to give players secondary skills, stack skills, or improve a stat. The table to the right will tell you how much TV each choice will cost. ‘Skill stacking’ is where a single player is given more than one additional skill: one of these skills must be a primary skill. 

Players with stacked skills may also be given a stat improvement. However, in this case, both of the additional skills which they have been given must be primary skills.

Giving a stat improvement to a player with one additional skill will count as stacking.

Certain stacking combos

If a team is permitted to 'stack' skills, this means that they may give a player or players up to two additional skills. At least one of these skills must be a primary skill.

Thrud’s greatest enemy the Black Currant has used his hordes of warriors to terrify coaching staff across the land, making it harder for them to teach certain combinations of skills. For that reason, if certain pairs of skills are taken as additional skills for a player, 50TV will be required, on top of the normal costs for the skills. This cost comes from Spending Cash. These pairs are:


If a player already has one of the skills in the combinations above, they are able to take the remaining skill without paying the additional 50TV.

Examples

Example One - building a Tier 1 team

Bob wishes to bring Dwarves, who are a Tier 1 team. Bob is therefore able to spend 1150TV on building his team, buying players, rerolls and, because he is worried that his dwarves may get hurt, an apothecary. Bob then has 100 cash available to spend - he can either spend this on additional players or rerolls, or on skills. These skills cannot be stacked, and they must be primary skills. He cannot select a stat increase. Because Bob values Dwarven camaraderie, he selects 5 instances of Guard on his Dwarf Blocker Linemen.


Bob is happy.


Example Two - building a Tier 6 team

Chris wishes to bring Nurgle, who are a Tier 6 team. Chris may therefore spend at least 1190TV on players, rerolls, and inducements. Chris also chooses to bring a Star Player, and so spends 1100TV to build his team, then spends his remaining 90TV, plus some of his Spending Cash, to hire The Glowcarver. He will be able to buy fewer additional skills to improve his team, but is happy with his decision.


Example Three - stacking skills

Dave would like to give one of his Wardancers Tackle and Mighty Blow as additional skills. The cost for this player will therefore be 220TV:


Inducements

The following inducements are available for coaches to roster on their teams. Coaches may hire the following inducements (if the Blood Bowl rulebook says that it is available to their race):

Necromancers can resurrect a single killed opponent to use as a zombie who will play for the team for that game only. After the game, the team loses any player gained during the game. The same applies to Plague Ridden and Nurgle teams.

Stars

Several very special Star Players have come to play with Thrud this year. The teams for which each Star Player will consent to play can be found in the page linked below.

No other stars, including stars found in any official rules, are permitted. 

Progression

There is no team progression at Thrudball: this is a resurrection tournament. This means that you build a roster, and through a savvy use of To-Me Ku-Pa’s Spell of Weasley Cunning, any player who has the bad judgement to die or suffer a serious injury during the match will be whisked away for full healing/reanimation, ready to play in the next match with all skills and fundamentals intact. 

A roster builder will be made available soon

We are in the process of developing a Roster Builder to make it as easy as possible for coaches to know for sure that their roster is legal. As soon as it is developed, it will be posted here on this page, as well as emailed to all playing coaches.